Vendors tend to quote the software line, which is the smallest one. Here is the whole picture for a brand with roughly 50–500 SKUs.
| Cost | Typical range | Notes |
|---|---|---|
| Data cleanup | Time, not money | Often the largest hidden effort. Automatable. |
| Resolver and hosting software | $350–$3,600/yr | The line vendors quote. Rarely the constraint. |
| Artwork revision | $300–$1,500 per SKU | Design time, proofs, approvals. The dominant cost. |
| New plates or cylinders | $200–$2,000 per SKU | Process-dependent; digital printing avoids it. |
| Physical verification | $50–$300 per artwork | Worth it before a large run. Not optional in practice. |
| Variable data printing | Significant | Only if encoding lot or serial. Skip unless justified. |
Artwork revision dominates everything else, often by an order of magnitude. Which leads to the single most useful piece of cost advice in this whole transition:
Never run a dedicated 2D-only artwork cycle. Fold the 2D code into artwork revisions you already have scheduled. This turns a five- or six-figure project into a rounding error on work you were doing anyway.
Printing a code that does not scan, or that points at a domain you do not control. Either one means reprinting, and a reprint costs more than every software and verification line above, combined.
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